Week 2 : Listing Asset
Nuansa » Devlog
This week, our game development team has made significant progress in listing down the assets that we need for our game. This is an important step in the development process, as it helps us to track our progress and ensure that we have all of the assets we need to create a complete and polished game.
Environment Assets:
- Houses: We are planning to create a variety of houses in different styles, from simple cottages to grand mansions.
- Landscapes: We will need to create a variety of landscapes, such as forests, grasslands, and mountains.
- Fences: We will need to create fences to surround properties and keep animals out of certain areas.
- Other: We may also need to create other environment assets, such as trees, rocks, and flowers.
Tool Assets:
- Axe: The axe will be used to chop down trees and gather wood.
- Sickle: The sickle will be used to harvest crops.
- Watering Can: The watering can will be used to water plants.
- Hammer: The hammer will be used to build and repair structures.
- Other: We may also need to create other tool assets, such as a shovel and a pickaxe.
Conclusion:
We are very excited to start creating the assets for our game. We believe that the assets will play a major role in making our game visually appealing and engaging to play.
Thank you for following our Devlog!
Get Nuansa
Nuansa
Help Guntur to develop his agricultural land.
Status | Released |
Author | Bangkuh Studio |
Genre | Simulation, Adventure |
Tags | 3D, Farming, Singleplayer, Top-Down |
More posts
- Week 7 : Build & Fix BugJun 18, 2024
- Week 6 : Asset & Game PlayJun 17, 2024
- Week 5 : BGM & SFXJun 12, 2024
- Week 4 : 3C & Level DesignJun 10, 2024
- Week 3 : Asset & IconJun 10, 2024
- Week 1 : Story & CharacterMay 17, 2024
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